Blog Archives

Lining the Terrain

Introduction For various reasons, I need to draw some lines on terrain in Unity. I’m not sure if these are the algorithms I’ll end up using, but given that I couldn’t find anything but pseudo-code for them (okay, I didn’t

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Posted in Unity

Unity on OSX, seeing everything.

Introduction As I journey down this Unity-fying road, I weave together many strands left behind by those adventurers that have come before me. That’s a nice way of saying that I stick together pieces of code found on n00b boards.

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Posted in Unity

Flocking Vectors in Unity

Introduction (aka, those flocking Vectors) Those flocking Vectors. How I grow to hate them. Hate’s a strong word – how they irk me from time to time. But occasionally they come together to form something quite beautiful – especially (as

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Posted in Unity