Monthly Archives: June 2016

NPM in a corporate world

Spoilers: this article makes an incredibly basic clone of an NPM repo, with just the dependencies required for the job required of NPM, then makes it available for developers to run an npm install  on. The Problem It seems like every

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Posted in Front-end, Javascript, Technology

SMS – the Pot of Gold over the Rainbow Nation

Introduction R15 000 a song. How’s that sound? It’s not some new RIAA settlement. It’s something far closer to home. The SMS, or Short Message Service, has been wildly successful over its history. Initially conceived of as a way for

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Posted in Technology

Lining the Terrain

Introduction For various reasons, I need to draw some lines on terrain in Unity. I’m not sure if these are the algorithms I’ll end up using, but given that I couldn’t find anything but pseudo-code for them (okay, I didn’t

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Posted in Unity

“Don’t look, just fly.”

So I’ve recently had a need to have a look at this Angular 2 business (in plain JavaScript, the tutorial has not been fun translating TypeScript to JavaScript as I went). (Okay, it’s been a bit of fun) The days

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Posted in Javascript, Technology