Blog Archives

require.js, jQuery and canvas

In an attempt to bring some sort of order to my JavaScript projects, I’m introducing the require.js library. As it says, require.js is a Javascript file and module loader.

This means that I can break away from HTML files

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Posted in Javascript

The Demise of Flash

Introduction Abobe’s Flash has been the dominate force for dynamic graphics, sounds and interactivity on the web for a very long time. The end of its reign, and the dawning of the HTML5 age, would appear to be nigh however

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Posted in Technology

HTML5 – Introduction to Canvas and Javascript

Introduction This article is focused at developers who already know what the HTML5 canvas tag is all about, but would like to learn how to use it. Some familiarity with Javascript will assist, but I’ll explain everything from basic principles

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Posted in Javascript